{"id":18,"date":"2008-02-24T04:14:20","date_gmt":"2008-02-24T09:14:20","guid":{"rendered":"http:\/\/www.gamedrinkcode.com\/blog\/2008\/02\/24\/has-it-been-a-week-already\/"},"modified":"2008-02-24T04:14:20","modified_gmt":"2008-02-24T09:14:20","slug":"has-it-been-a-week-already","status":"publish","type":"post","link":"http:\/\/www.gamedrinkcode.com\/blog\/2008\/02\/24\/has-it-been-a-week-already\/","title":{"rendered":"Has it been a week already?"},"content":{"rendered":"<p>And thus ends another Game Developers Conference. The lack of updates corresponded pretty directly to how awesome a week it was. Lots of great people, great sessions, and most of all, great games. There were two nights with far too much alcohol involved for me so I apologize to: Derek Yu, John Swisshelm, Tommy Refenes, Will Hankinson (and Annie Lauser and Junius), and anyone else who had to deal with the consequences of my jack\u2013assery. I&#8217;ll be posting a more in\u2013depth GDC writeup tomorrow.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>And thus ends another Game Developers Conference. The lack of updates corresponded pretty directly to how awesome a week it was. Lots of great people, great sessions, and most of all, great games. There were two nights with far too much alcohol involved for me so I apologize to: Derek Yu, John Swisshelm, Tommy Refenes, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[37,36,35,38],"class_list":["post-18","post","type-post","status-publish","format-standard","hentry","category-general","tag-acting-like-an-idiot","tag-drinking","tag-gdc-2008","tag-theres-a-long-story-with-derek-and-id-rather-not-talk-about-it"],"_links":{"self":[{"href":"http:\/\/www.gamedrinkcode.com\/blog\/wp-json\/wp\/v2\/posts\/18","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.gamedrinkcode.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.gamedrinkcode.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.gamedrinkcode.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.gamedrinkcode.com\/blog\/wp-json\/wp\/v2\/comments?post=18"}],"version-history":[{"count":0,"href":"http:\/\/www.gamedrinkcode.com\/blog\/wp-json\/wp\/v2\/posts\/18\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.gamedrinkcode.com\/blog\/wp-json\/wp\/v2\/media?parent=18"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.gamedrinkcode.com\/blog\/wp-json\/wp\/v2\/categories?post=18"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.gamedrinkcode.com\/blog\/wp-json\/wp\/v2\/tags?post=18"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}