Tag: igf 2010

  • Bam, straight to the moon!

    A week ago the Independent Games Festival announced its Student Showcase selections for 2010. The Student Showcase has for quite a few years been a great place to see some of the best unique games and the upcoming future talent within games. Standouts from year’s past include such games like Cloud who’s team went on…

  • Paranormal Puzzle Society IGF feedback

    For this year’s Independent Games Festival I submitted Ludoko’s Paranormal Puzzle Society. While I didn’t get into the final competition, I did receive a rather lengthy amount of feedback from eight anonymous judges assigned to review my game. Paranormal Puzzle Society scored best in: Visual Art And scored worst in: Game Design Not a bad…

  • Let’s go to the (IGF) judges

    Straight from the horse’s mouth, three judges comment on the new system used this year for IGF judging. Jens Bergensten handles describing the new judging system used (including how scores were handled) while Alex May and Michael Rose both weigh in with comments on the overall process. As a judge this year and a finalist…