gamedrinkcode

One man's ramblings about games, development, and booze

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Living the App Store dream

By Michael Lee Feb 05 2010 Games No Comments

If you want a clear picture on the life of an app in the App Store you could do worse than read Noel Llopis’s blog post on the 9-month saga…

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How to afford an indie game

By Michael Lee Jan 26 2010 Games 74 Comments

A short comic.

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Bam, straight to the moon!

By Michael Lee Jan 25 2010 Games No Comments

A week ago the Independent Games Festival announced its Student Showcase selections for 2010. The Student Showcase has for quite a few years been a great place to see some…

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Introversion and why you gotta keep moving

By Michael Lee Jan 22 2010 Games No Comments

In an excellent two-part interview with CVG (part 1 and part 2), Mark Morris of 2006 Seamus McNally Grand Prize award winners indie darlings Introversion gives some pretty frank answer…

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The style of thatgamecompany

By Michael Lee Feb 16 2009 Games No Comments

One of the unfortunate drawbacks of the modern game creation process is the loss of stylistic lineage that can be traced directly back to a company or even a single…

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Thoughts from the Global Game Jam

By Michael Lee Feb 03 2009 Games No Comments

This past weekend as you may have noticed was the 1st Global Game Jam. The Global Game Jam is a worldwide game jam that was hosted at over 50 different…

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Evert! Evert! Evert!

By Michael Lee Jan 21 2009 Games No Comments

Continuing a theme of cool games in tiny packages, I present for your consideration Eversion. Eversion is a great little platformer created by Zaratustra for the TIGSource Commonplace Book Compo.…

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The genius of Gravity Bone

By Michael Lee Jan 13 2009 Games 2 Comments

Before you read this post I stress that you go download and play Gravity Bone by Brendon Chung. Do it, it should run on any old computer (it uses the…

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And the nominees are…

By Michael Lee Jan 08 2009 Games No Comments

Yesterday the IGF announced the 2009 nominees for the Independent Games Festival to be held at this year’s GDC. A quick refresher for those new to the IGF: the Independent…

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